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Raya Magat
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Asset Implementation
Role
Co-Lead for Tech Art
Project type
6-month student project
I was tasked with populating several levels: Warehouse, Mardi Gras, and a few other stages as well. For each level I worked on I had to create invisible walls to keep the player inside the desired area and to help their pathing feel intuitive and enjoyable without buckets hindering their experience.








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